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Independent Resize Handles for Precise Object Scaling

Suggested by
on July 10, '26
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Transform/Resize Suggestion

Hej! I have a suggestion that I think would make building much smoother and more intuitive.

When resizing an object, it would be incredibly helpful if each side could be scaled independently, rather than only resizing from the center. This is how many other building games handle scaling, and it allows for much more precise placement.

Right now, resizing from the center makes fine adjustments unnecessarily difficult. For example, if I'm trying to resize a cube so that one side lines up perfectly with the edge of a table, both ends of the cube move at the same time. That means I have to constantly switch between Resize and Transform, repeatedly moving the object back into place after every adjustment. It turns a simple task into a lot of trial and error, while also costing extra money from repeatedly transforming the object.

Instead, each resize handle (left, right, top, bottom, front, and back) could adjust only that specific face of the object. This would make it much easier to align objects accurately without constantly repositioning them after every resize.

I think this change would make building feel much more precise, save players a lot of time and money, and significantly improve the overall building experience.

Thanks for taking the time to read my suggestion! :-)

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