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Sturdier and More Intuitive Copy/Paste Function

Suggested by
on April 11, '26
Under Review

Hello!

(I searched if a similar feature request has already been posted, couldn't find an exact match)

I have been obsessively playing Modulus since the launch, clocking 56 hours now. While I have a lot of things to say, I must complement the copy mechanic in the game. It truly turns the process into a design workflow (I'm a graphic designer).

What I usually do, whenever I am starting on with a new complex block, I have a default empty island set up with all the colored voxel supply. And I use the empty space to crack the most compact possible set up for a 4x supply of that block. Once it's done, I copy it and then move to the island where I have planned it to be placed (usually with the related factory set that uses those blocks, neighboring islands that utilize the factory output)

Now this copy and move function, while useful, it has been a bit clunky. Once a large set up is copied, I click MMB and hold and drag; and again, click and hold and drag until I reach the destination island (which is sometimes quite far away, sometimes taking upto 6-7 rounds of click and drag). I tried copying and right clicking on the mini map, but the copied selection goes away the moment I do that (and I reach the destination with an empty cursor). Also, if the MMB click accidently lands on a moveable object, it removes the selection, and copies that object instead. So I have to carefully make sure to MMB click and hold only on empty areas.

I know I can save the selections as Blueprints. But at this stage they're rarely final, and get further refined and debugged at the final destination. Copying and moving is faster. So yeah, I feel a more refined and intuitive copy/paste function would really spruce up the 'design' workflow of Modulus.

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