Quicker transformations in operators
I'll use the cutter as an example. Orienting the input module using the shortcuts R and T is working nicely. However, I had several occasions (as I got more used to orienting the modules) where I quickly saw that I needed to rotate in both directions to get the desired orientation. Hitting R and T (or any other combination) in quick succession loses the second keystroke, if the animation is not finished. For experienced players it would be a great QoL improvement if the animation would either cancel or the keystrokes would somehow "queue" up.