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While placing belts, input/output UI of everything nearby displays at once

Suggested by
on April 26, '26
Under Review

And this can be quite confusing/overwhelming. It's hard to tell what buildings are going in and out, what spots would connect to an output for example and what wouldn't take that output, etc.

Not sure what the suggestion is, but the feedback is: wow, that's a lot of giant triangles in one place!

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