This suggestion has been split into multiple separate requests. Each split focuses on a specific aspect of the original idea to ensure better tracking and implementation.
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Implement Vix Internal Affairs Powers with Rank-Based Restriction on Grabbing and Cuffing

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on May 24, '26
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Vix Internal Affairs and grab, cuffing and tackling powers

High level Vix employees like SSOA+ should have to ability to remove vix employees from the team, as Vix usually has a lot of trolls on it and people with nitrp. It's basically the first team where you have any powers over anyone else, and the easiest to get into.

With this, there should be a gap in which employees can grab each other; as in a recruit security not being able to grab an LSG from the start. Something like there being a requirement of at least two ranks under to have the ability to grab another Vix security guard.

This could possibly prevent some of the current abuse in the game with rogue vix randomly cuffing civilians and others.

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Split Suggestions

This suggestion has been split into the following separate requests:

Implement Employee Removal System for Team Management
by november2097 on May 24, 2026 • 1 vote • Status: Duplicate
Rank-Based System for Security Guard Powers in Role-Playing
by november2097 on May 24, 2026 • 1 vote • Status: Duplicate
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