Introduce Realistic Ammo Management System for Tactical Gameplay
Suggestion: Add a Realistic Ammo System
I think adding a realistic ammunition system would make roleplay much more immersive and tactical. Right now, players have unlimited ammo, which encourages constant spraying and removes the need to think about ammunition management.
With an ammo system:
- Officers and civilians would have a limited number of magazines based on their equipment.
- Players would have to reload and manage their ammunition instead of firing endlessly.
- Running low on ammo would create more realistic decisions, such as disengaging, calling for backup, or finding cover.
- Firefights would feel more meaningful instead of turning into endless shootouts.
- It would encourage better shot placement, communication, and teamwork.
This would improve realism without making gameplay frustrating, especially if officers can restock from patrol vehicles, armories, or during approved RP situations. Overall, it would reward good tactics and make every firefight feel more authentic.