Assault Class Weapon Kit Replacement Options at Higher Levels
Because of the new ability for medics to replace their med kit with the stim gun, I think assault should get somthing similar, even a few different options at higher levels
Here’s a few of my ideas:
1) high level light machine gun nest
Limited use with a high cooldown time a stationary 50 cal.
2) compact mag kit
limited to one player per kit, with 2 kits ready and a 2 min cooldown the overall amount of magazines a player can have at a time increases by 2 or 3 (very similar to the extra health provided with the stim gun where one used it’s not regained until the kit is used again, also make sure it stacks with high capacity mag upgrades