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Introduce a 'Frontline' or 'Tug of War' Game Mode with Controlled Spawn Zones

Suggested by
on May 22, '26
Open

New “Frontline” or “Tug of War” gamemode.

Imagine two teams starting on opposite sides of a map with a “home base” behind them. Your goal is still to get kills and reach the score limit first, but:

  • Enemies cannot easily spawn behind you.
  • Each team keeps respawning near their own starting side.
  • If you push too far into enemy territory, the game punishes reckless rushing because enemies will keep appearing nearby.

So instead of chaotic random fighting everywhere, the match develops into a moving “front line” of combat across the map.

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