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Bug: Enemy Creeper Hitbox Active Despite Visual Timeout on Level-Up Screen
120 °C
Bug #6661
Enemy Creeper Hitbox Active Despite Visual Timeout on Level-Up Screen
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:00.07.09
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
Enemy creep on the ground visually times out while in the levelup screen, but the hitbox stays.
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