Bug: Swarm Music Stops When Sequential Scripted Swarms Occur
128 °C
Bug #7721
Swarm Music Stops When Sequential Scripted Swarms Occur
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:00.07.09
Auto
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Steps to Reproduce
- Wait for a swarm
- Activate a scripted swarm as the previous one ends (as omega declares swarm is thinning out)
Explanation
Swarm Music will stop if it is immediatlely followed by another scripted swarm, such as elevator or Critical Threat (from timer), leaving the rest of the level music-less
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