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Wall Runs Should Retain Speed to Maintain Flow

Suggested by
on July 15, '26
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Wall runs should maintain speed. Currently, the only way to stay above 20 m/s is to Speed Paint and slide before a down ramp and “slide hop” around on the ground. It’s annoying when you accidentally stick to a wall mid hop and lose half your speed. Additionally, some maps do not have long enough ground routes to maintain speed on the ground, making wall runs absolutely necessary to keep the flow.

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