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Implement SLIM System for Improved Performance on Low to Mid-Range Devices

Suggested by
on June 17, '26
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Feature request enable SLIM this is a new system that is rolling out for beta what it does is essentially aggressive culling meaning if you cant see it its actually not there and distant objects are replaced with low poly count versions this will improve performance greatly by lessing the load on low to mid range devices making it more accessible to players

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