Bug: Rose Marigold Dress Clipping Inside Character Model
Bug #4066
Rose Marigold Dress Clipping Inside Character Model
| Status: | Fix Incoming |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: | |
| Actual Result: |
The dress mesh improperly collides with the character model, sinks inside the body, and stays visually stuck in that state for the remainder of the match.
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| Expected Result: |
The dress should maintain correct cloth physics and reposition itself properly after animations, without becoming permanently clipped or stuck inside the model.
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| Severity: |
Cosmetic
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| Reproducibility: |
Frequently
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| Platform: |
Steam
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| Additional Notes & Comments: |
Not set
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Steps to Reproduce
- Equip Rose Marigold cosmetic.
- Enter a live match.
- Trigger normal animations (running, getting hit, crouching, or being downed). (backflips when being down usually does it best)
- Observe dress clipping into the character model.
- Continue playing — the dress remains permanently clipped for the rest of the match.
Explanation
Rose Marigold – Dress clipping permanently stuck inside character model
When playing as Rose Marigold, her cosmetic dress can visually glitch during normal gameplay animations (such as running, getting hit, crouching, or being downed). The fabric abruptly clips inward and becomes embedded inside her character model instead of properly following her body physics.
Once this clipping occurs, the issue does not correct itself during the match. The dress remains permanently stuck inside her body for the remainder of the trial, even if the animation that triggered it ends or the character changes state (heal, hook, unhook, etc.). The cosmetic essentially “locks” in the broken state until the match is over.