Bug: Inconsistent Visual Overlap Between Facial Hair and Costume Elements
Bug #14228
Inconsistent Visual Overlap Between Facial Hair and Costume Elements
| Status: | Open |
| Priority: |
Medium |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:01.01.00
Auto
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Steps to Reproduce
- equip the Cleaver Helmet
- select mustache "Gold-plated Braided Braided Mustache"
- switch mustache "door knocker Mustache"
Explanation
Bug Report: Inconsistent Visual Overlap Between Facial Hair and Costume Elements
When configuring the character’s appearance in the “Character Appearance” tab:
With the “Cleaver Helmet” headgear (which hides mustache and beard), selecting any voluminous beard preserves all additional costume visuals.
However, when selecting the “Gold‑Plated Braided Mustache” facial hair option, part of the costume’s visual elements disappears.
In contrast, selecting the “Door Knocker Mustache” option displays the full costume visual without any loss.
Equip the “Cleaver Helmet” in the headgear slot.
Navigate to the facial hair customization section.
Select “Gold‑Plated Braided Mustache” — observe partial costume visual disappearing.
Switch to “Door Knocker Mustache” — confirm that the full costume visual is rendered correctly.
Expected Behavior:
All costume visual elements should remain fully visible regardless of the selected mustache style, consistent with the behavior observed when using voluminous beards.
Actual Behavior:
The “Gold‑Plated Braided Mustache” causes a partial loss of costume visuals, while other mustache styles (e.g., “Door Knocker Mustache”) do not.
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