Bug: Non-Host Players Experience Delayed Dynamics Objects and Teleportation Through Walls
This issue
is a
duplicate of #14688 Player clips through map when barrel interacts with a friend.
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Bug #15435
Non-Host Players Experience Delayed Dynamics Objects and Teleportation Through Walls
| Status: | Duplicate |
| Added by: |
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| Reported for: |
RC:EA:01.02.00
Auto
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Steps to Reproduce
No steps to reproduce
Explanation
When you are not the host, barrels and others dynamics objects are delayed. For example I can go trough walls in the lobby by standing on a barrel.
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