Bug: Weapon Overheat Issue in Time Rewind Mechanics
This issue
is a
duplicate of #14043 Overheated Tridant Persists After Time Rewind with Retcon.
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Bug #15519
Weapon Overheat Issue in Time Rewind Mechanics
| Status: | Duplicate |
| Added by: |
|
| Reported for: |
RC:EA:01.02.00
Auto
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Steps to Reproduce
- Play test perks
- Interact with guns
- Ensure they function as intended
Explanation
Retcon
-weapon overheats in time rewind but is sit over heated when it ends.
-'Flush out' perk does activate when entering time rewind, but does activate if manually ending time rewind, was this intention seems backwards?
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