Bug: Player Ghosting and Controller Ineffectiveness Post-Death
Bug #6406
Player Ghosting and Controller Ineffectiveness Post-Death
| Status: | Open |
| Priority: |
High |
| Added by: |
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| Assigned to: |
Unassigned
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| Due date: | |
| Reported for: |
RC:EA:00.07.09
Auto
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Steps to Reproduce
- Start a game with complexity 2 depth 2, 2 players.
- Play until one player is close to death just before the stage ends.
- During the loading screen, switch the point of view (POV) of the dead player using the scroll wheel on the mouse.
- Observe the unexpected issues that occur.
Explanation
Between two stages in depth 2, --- where I Was already dead, my teammate was not -- at the beginning of the next stage, I was able to see myself in the death caccoon and whenever I went to his POV, it was glitchy appearing (in the elevator) -- he saw black (separate bug report coming soon). His controller and keyboard and mouse interactions did nothing. I was host. it ended up saying he left. his game crashed. my game ended. I got XP. he did not. It might be that my switching POV during the loading of the game (where I wanted to see what he saw) caused this? but not sure.
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