Bug: Disposable Turrets Become Unusable After Using Rewind Time
This issue
is a
duplicate of #3752 Turrets not functioning after using Rewind Time ability.
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Bug #7396
Disposable Turrets Become Unusable After Using Rewind Time
| Status: | Duplicate |
| Added by: |
|
| Reported for: |
RC:EA:00.07.09
Auto
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Steps to Reproduce
- Activate Rewind Time
- Place all Disposable Sentry Turrets
- Trigger Time Rewind, let the timer run out, but premature triggering might work too
- Turrets are at 2/2 remaining but cannot be placed
Explanation
Happened around level 3 but I think Retcon's Rewind Time breaks the disposable turrets in some way that makes them unusable for the rest of the run, haven't been able to place new turrets since they broke, might be related to how the Rewind restores spent ammo.
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